Thoughts on ‘Ecco the Dolphin’

When I was a little girl, I – like most girls – had a mild obsession with dolphins, from adopting one (that’s the actual one I adopted: you go adopt him, too!), to cuddly toys, PlayMobil, about a hundred posters and even the Read Your Own Adventure books featuring dolphins and Atlantis (funnily enough, Atlantis seems to be synonymous with dolphins, but I’ll get to that later).

So when I learned there was an entire video game about a dolphin, where you could leap and dance and sing and play and all other such larks, I couldn’t get it quick enough.

Seventeen years on, this game still haunts me. Let me tell you all about it…

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Procrastination Station: Machinarium

While “shopping” for new WordPress themes to ease my mild obsession with this site’s design, I came across a site demonstrating a lovely theme called Vikiworks v5. While ultimately I have chosen not to use this theme (it doesn’t currently support widgets, something I can’t really do without), I also started to read some of the creator’s blog and read a post about a game she had come across called Machinarium. Drawn in by its visually stunning screenshots, I went onto the site, and I was hooked.

The game is a basic point-and-click style adventure game, whereby you – a little robot left of the scrap heap – have to journey through the world, using objects and interacting with the scenery in order to get free. While in theory it’s very simple, that’s not to say that the game itself isn’t a challenge. Some of the puzzles just in the demo that I’ve played really had me scratching my head.

I haven’t purchased the full game yet (I have less than £10 to my name at the minute -_- ), but I wholeheartedly recommend you play at least the demo, featuring the full first level of the game, which can be played on the site: Machinarium.

It’s by no means easy, but you can’t die, and there’s no time limit, so if you feel like a bit of puzzling madness, give this game a try!

Settled? You Must Be Joking!

Now, I don’t want anyone getting too excited, but I think I have actually settled on the current site design for a permanent life on the site, and I know that’s what I usually say the day before I change it to something totally different, but this one is simple, it’s clean, it’s fairly efficient.

The only think I’m still toying with is the logo. It’s not quite “me”.

Anyway, that’s all. Go about your business. Nothing to see here.

EDIT: Yeah, so this was a huge lie. I’ve changed it about six times since then -_-

Oh well!

Rejection! Rejection! Re-JECT-ion!

Stepping through the front door after work today, I spotted sitting behind it the self-addressed envelope I sent out in April, which I sent to my first literary agent since my rejection streak of 2005.

I never received the confirmation postcard I sent to them along with the letter, and I was starting to suspect the demons who live at the Post Office might have eaten either it or the letter. Turns out they just didn’t take the two minutes to put it back in their post pile. So that was a nice waste of 36p of a stamp and however much the postcard was. But the important thing — I suppose — is that they got it.

I picked up the letter. Not much weight to it, which tells it all, really. I would say my hands were trembling and my heart was pounding in my chest as I ripped the envelope open, but that would be a huge lie. Already feeling suitably downtrodden, I opened it with a sigh and a brush of overwhelming pessimism before opening it up to read the pre-printed letter saying that they, regrettably, do not have the confidence to represent my work. Which, to me, is just a nice way of saying: ‘Yeah, we think this is shit, now fuck off. Bye!’

On the upside, they did spell my name right.

I am taking some solace in the fact that part of their submission guidelines advised to expect four weeks for a response, and this took closer to eight; I’m going to imagine that this was because they were fiercely torn and desperately wanted to take my book, but, due to some reason — let’s say the financial instability of the company — they decided it was better, for my benefit, not to. I’m not going to steer towards what is more likely the truth, that the delay is down to the fact that they have received an unusually large influx of weak submissions lately that they’ve had to sift through before reaching my own creation of suckiness.

So anyway, they’ve said ‘No’, and it fells like a kick in the balls, or at least, I would imagine it is, since I don’t actually possess balls of my own.

I suppose it’s not all bad, really. In the time since I sent the submission in the first place, I’ve thought about my options. Traditional publishing would be nice, sure, but nowadays, what chance have I got…really? I think I mentioned a while back about the quality of others’ work that I’ve come across — sometimes inadvertently — online. These people are in the same position as I am, and yet their work seems leaps and bounds beyond the best that I’m capable of doing.

The people who have read my work — family and close friends excluded — have had nice things to say about it, but since it’s been systematically rejected — in all its manifestations — for the last seven years by professionals, I have to consider the prospect that it’s just not considered a marketable product.

And then I have to sit back and think what exactly it is I want out of my writing. With every day that passes, I reach closer to the realisation that I may never become a published author. And at the end of the day, that’s never what it’s been about. Not for me. I just enjoy writing, creating characters and entirely new worlds for them to run around in, swearing and fighting and generally getting into mischief.

Going forwards, since the traditional route is falling further and further away, I think I’m going to go down the self-publishing route, at least in the foreseeable future. If anyone buys and reads it (and hopefully enjoys it!), great, and if not, fuck them, and I’ll keep writing regardless.

^_^